Update Substance engine to v8.6.In this topic, we will show the instruction of how to use Adobe Zii for Mac to get any software’s of Adobe Collection activated fully for FREE on Mac. Image to Material (AI Powered) now works on MacOS New right-click context menu on parameters to reset parameter value New button on parameters hover to reset parameter value ![]() ![]() New action bar to clear, copy/paste, export logs Enable Logs panel from the Preferences window Added –run-script command line parameters Plugins and Scripts can be deleted, re-ordered, and reloaded from the Preferences window Create and import scripts to perform a list of given tasks Dedicated button bar for the plugins on the Sampler right toolbar Plugins become part of the Sampler interface and can be docked and moved around like standard Sampler panels Create and import plugins to customize Sampler interface with your own panels New Plugins and Scripts section in the Preferences popup Python API documentation accessible in the Help menu Add icons on hover to add/remove custom metadata New CLO Physical properties metadata template Exposed parameters are exported in SBS and SBSAR formats Display warning if moving a layer with exposed blend parameters somewhere where they become hidden Display a warning for non-exportable parameters Parameter labels can be edited in the Exposed Parameters panel Color dots and color discs are added in several places to easily identify exposed parameters Exposed parameters are listed in the Exposed Parameters panel New right-click context menu on parameters to expose and unexpose parameters from Properties panel New button on parameters hover to expose and unexpose parameters from Properties panel Combine weathering and natural effects such as moss, snow, water, or dirt with any existing material.īelow is the list of changes made to the current version of Adobe Substance 3D Sampler. Choose from a vast library of atlases made by our team of 3D experts or use your own scanned content. Enrich and edit them with parametric effects or even other lights.Įdit in Photoshop Send any input image to Photoshop and take advantage of its extensive image editing toolset, with direct feedback in Sampler.Ītlas Splatter Scatter leaves, pebbles, and more on your material. IBL creation Create HDR environment lights in real time from 360° images. Send your assets directly to Painter and Stager, or use them in your favorite 3D applications. Open ecosystem Use your content anywhere. Choose from a variety of export presets for all major 3D apps.ĪI-powered scan processing The Image to Material feature removes shadows and generates albedo, roughness, normal, and displacement maps with unparalleled accuracy. ![]() You can even edit your 2D inputs directly in Adobe Photoshop. Use generators and filters from Designer, composite light environments for Stager, or send materials and lights to Painter. Send your assets directly to Substance 3D Painter and Stager. Drag and drop your image, add a couple of prebuilt filters, and voila - a library of one-click generators, filters, and effects lets you quickly experiment and get results in just a few clicks. The possibilities are endless.Īn extensive content library to get you started. Access thousands of materials on Substance 3D Assets and Substance 3D Community Assets. Combine multiple materials and parametric filters to create more advanced surfaces. Closely match the original real-life surface and create seamless tileable materials from your captures.Ĭombine and mix materials. Easily import a reference photo and transform it into a high-quality 3D material with features powered by Adobe Sensei. Transform real-world pictures into 3D materials. Easily transform a real-life picture into a photorealistic surface or HDR environment. ![]() Substance 3D Sampler is at the heart of your 3D workflow. Key Features of Adobe Substance 3D Samplerĭigitize and enrich assets for 3D.
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